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Receiving address: 0x5910fb99e3b178450f7eEA0cF63bD394e906C7c7 · Polygon Mainnet · USDT (PoS)
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Provably Fair — Results are determined by HMAC-SHA256(key=salt, msg=gameHash). Take the first 32 bits of the HMAC as integer e. If e % 33 === 0 the game busts at 1×. Otherwise: floor(99 / (1 − e/2³²)) / 100.
| Rank | Target × | Expected hits | Actual hits | Last seen | Underrep ratio | Shortfall |
|---|
| Threshold | True P(≥ x) | Avg gap (expected) | Avg gap (actual) | Max gap ever | Current gap | Overdue ratio |
|---|
| # | Game's hash | Bust |
|---|
Provably Fair — BC.Game Crash uses the same HMAC-SHA256 scheme as Bustabit. The house-edge check is identical (e % 33 === 0 → 1×), and the multiplier formula is floor(99 / (1 − e/2³²)) / 100. BC.Game publishes its own salt (block hash) per round.
| Rank | Target × | Expected hits | Actual hits | Last seen | Underrep ratio | Shortfall |
|---|
| Threshold | True P(≥ x) | Avg gap (expected) | Avg gap (actual) | Max gap ever | Current gap | Overdue ratio |
|---|
| # | Game's hash | Bust |
|---|
Provably Fair — Stake's Crash uses HMAC-SHA256(key=salt_bytes, msg=gameHash) where the salt (Bitcoin block hash) is decoded from hex to raw bytes as the HMAC key. The first 8 hex chars of the HMAC are converted to a 32-bit integer int. Formula: Math.max(1, (2³² / (int + 1)) × 0.99).
| Rank | Target × | Expected hits | Actual hits | Last seen | Underrep ratio | Shortfall |
|---|
| Threshold | True P(≥ x) | Avg gap (expected) | Avg gap (actual) | Max gap ever | Current gap | Overdue ratio |
|---|
| # | Game's hash | Bust |
|---|